One of our clients from the United States, who has been involved in the VR industry since 2018, is now the owner of their third VR store. His enthusiasm for VR remains undiminished, as evidenced by his recent order of two new VR arcade machines from FuninVR, including VR Cinema and the VR Racing Moto. These two devices have been placed in the central atrium of the mall.

This client’s actions once again demonstrate the potential of VR in the retail industry. Placing VR simulators in the center of the mall not only captures visitors’ attention but also brings more foot traffic and sales opportunities to the businesses. The VR Cinema offers an immersive movie experience, allowing players to feel like they’re part of the film’s storyline; while the VR Racing Moto satisfies the passion of racing enthusiasts, letting them speed through virtual racetracks and experience the thrill of high-speed racing.

NameVR Cinema
Player4
HelmetDeepoon E3
Measured Power3.0 kw
Product Size3250*1710*2280 mm
Number of GamesVR 34+8 Fun-coin games
Tilt Angle for Back and ForthFore Angle 12.5°Aft Angle 15.5°
Tilt Angle for Right and Left10°

As technology continues to advance and demand for immersive gaming experiences grows, VR applications in the commercial sector will become increasingly widespread. Whether it’s immersive movie experiences or thrilling racing competitions, both provide players with new sensory enjoyment and gaming experiences.

In this era full of opportunities and challenges, innovation and forward-thinking will be the keys to business success. The development of virtual reality in the entertainment sector is already a trend. We look forward to seeing VR technology continue to enter more malls and entertainment venues in the near future, bringing people even richer experiences and freshness.

Last but not least, if you also want to engage in VR entertainment business, please feel free to contact us for more information!

Categories